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[D] Starter Deck

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Card of the day
Blauäugiger w. Drache / Blue-Eyes White Dragon
Normales Monster
Dieser legendäre Drache ist eine mächtige Zerstörungsmaschine. Er ist buchstäblich unbesiegbar, nur wenige haben diese Furcht einflößende Kreatur gesehen und lange genug gelebt, um davon zu berichten. ...Read more
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Name:
Pack:
Categorie:
Type:
Card text:
Level:
ATK:
DEF:
Limitation:
Maxi.:
Restrict & Limit
Booster & Beginner Packs

Beginners Pack 1 (Gelb)

Beginners Pack 2 (Blau)

Beginners Pack 3 (Rot)

Booster 01

Booster 02

Booster 03

Booster 04

Booster 05

Booster 06

Booster 07

Booster 08

Booster 09

Booster 10

Booster 11

Booster 12

Booster 13

Booster 14

Booster 15

Booster 16 "Pharaoh's Servant"

Booster 17 "Curse of Anubis"

Booster 18 "Thousand Eyes Bible"

Booster 19 "Spell of Mask"

Booster 20 "Labyrinth of Nightmare"

Booster 21 "Struggle of Chaos"

Booster 22 "Mythological Age"

Booster 23 "Pharaonic Guardian"

Booster 24 "The New Ruler"

Booster 25 "Descent of Union"

Booster 26 "Champion of Black Magicians"

Booster 27 "Force of Guardians"

Booster 28 "Threat from Demon Realm"

Booster 29 "Controller of Chaos"

Booster 30 "Invader of the Dark"

Booster 31 "Sanctuary in the Sky"

Booster 32 "Paharaonic Heritage"

Booster 33 "Soul of the Duelist"

Booster 34 "Rise of Destiny"

Booster 35 "Flaming Eternity

Booster 36 "The Lost Millennium"

Booster 37 "Cybernetic Revolution"

Booster 38 "Elemental Energy"

Booster 39 "Shadow of Infinity"

Booster 40 "Enemy of Justice"

Booster 41 "Power of the Duelist"

Booster 42 "Cyberdark Impact"

Booster 43 "Strike of Neos"

Booster 44 "Force of the Breaker"

Booster 45 "Tactical Evolution"

Booster 46 "Gladiator's Assault"

Booster 47 "Phantom Darkness"

Booster 48 "Light of Destruction"

Booster 49 "The Duelist Genesis"

Booster 50 "Crossroads of Chaos"

Booster 51 "Crimson Crisis"

Booster 52 "Raging Battle"

Booster Duel Terminal Season 01 "Synchro Awakening!!"

Booster Duel Terminal Season 02 "Invasion of Worms!!"

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[D] Starter Deck
Included cards
Normal Monster: 26
Effect Monster: 4
Trap card: 5
Spell card: 10
Total: 45
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A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.
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Destroys all monsters on the field.
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Each player discards their hand and draws the same number of cards they discarded.
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Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.
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Select 1 face-up Trap Card on the field and destroy it.
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Increases your Life Points by 1000 points.
5
1800
1600
2
600
500
6
2200
1500
4
1200
1400
1
300
200
3
900
1000
3
1000
900
3
800
1000
4
800
2000
3
600
900
4
1100
1100
3
500
1000
3
1000
500
3
1000
900
3
600
900
A quick-moving and tiny fairy that's very difficult to hit.
3
600
700
A very small dragon known for its vicious attacks.
2
600
500
An intensely hot flame creature that rams anything standing in its way.
3
1000
1000
A cute little elf that hides in the shadows and provides spiritual support.
2
700
600
Crimson wings of fire make this a very lethal creature.
3
900
1000
This Spellcaster attacks enemies with fire-related spells such as "Sea of Flames" and "Wall of Fire".
2
700
600
A fire-breathing plant found growing near volcanoes.
3
700
1000
A warrior that fights with his bare hands.
3
700
1300
This dragon wears a shield not only for its own protection, but also for ramming its enemies.
7
2500
2100
The ultimate wizard in terms of attack and defense.
5
2000
1500
A wicked dragon that taps into dark forces to execute a powerful attack.
3
700
1300
A strange warrior who manipulates three deadly blades with both hands and his tail.
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Activate only when your opponent Normal Summons or Flip Summons a monster with 1000 or more ATK. Destroy that monster.
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All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.
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Increase a selected monster's DEF by 500 points during the turn this card is activated.
4
1500
1200
2
450
600
2
450
500
FLIP: Select 1 monster on the field and return it to its owner's hand.
3
500
1100
FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.