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[D] Concealers Deck

Erhält man bei der ersten Eingabe eines beliebigen DP's.
Erschienen am: 11.01.07
Card of the day
Schreckliches Feuer / Tremendous Fire
Zauberkarte
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points. ...Read more
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Name:
Pack:
Categorie:
Type:
Card text:
Level:
ATK:
DEF:
Limitation:
Maxi.:
Restrict & Limit
Booster & Beginner Packs

Beginners Pack 1 (Gelb)

Beginners Pack 2 (Blau)

Beginners Pack 3 (Rot)

Booster 01

Booster 02

Booster 03

Booster 04

Booster 05

Booster 06

Booster 07

Booster 08

Booster 09

Booster 10

Booster 11

Booster 12

Booster 13

Booster 14

Booster 15

Booster 16 "Pharaoh's Servant"

Booster 17 "Curse of Anubis"

Booster 18 "Thousand Eyes Bible"

Booster 19 "Spell of Mask"

Booster 20 "Labyrinth of Nightmare"

Booster 21 "Struggle of Chaos"

Booster 22 "Mythological Age"

Booster 23 "Pharaonic Guardian"

Booster 24 "The New Ruler"

Booster 25 "Descent of Union"

Booster 26 "Champion of Black Magicians"

Booster 27 "Force of Guardians"

Booster 28 "Threat from Demon Realm"

Booster 29 "Controller of Chaos"

Booster 30 "Invader of the Dark"

Booster 31 "Sanctuary in the Sky"

Booster 32 "Paharaonic Heritage"

Booster 33 "Soul of the Duelist"

Booster 34 "Rise of Destiny"

Booster 35 "Flaming Eternity

Booster 36 "The Lost Millennium"

Booster 37 "Cybernetic Revolution"

Booster 38 "Elemental Energy"

Booster 39 "Shadow of Infinity"

Booster 40 "Enemy of Justice"

Booster 41 "Power of the Duelist"

Booster 42 "Cyberdark Impact"

Booster 43 "Strike of Neos"

Booster 44 "Force of the Breaker"

Booster 45 "Tactical Evolution"

Booster 46 "Gladiator's Assault"

Booster 47 "Phantom Darkness"

Booster 48 "Light of Destruction"

Booster 49 "The Duelist Genesis"

Booster 50 "Crossroads of Chaos"

Booster 51 "Crimson Crisis"

Booster 52 "Raging Battle"

Booster Duel Terminal Season 01 "Synchro Awakening!!"

Booster Duel Terminal Season 02 "Invasion of Worms!!"

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[D] Concealers Deck
Included cards
Effect Monster: 17
Trap card: 13
Spell card: 9
Total: 39
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Increase the ATK of a monster equipped with this card by 500 points. As long as this card remains face-up on the field, monsters on your opponent's side of the field cannot change their battle position.
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Change the battle positions of all Attack Position monsters on the fields to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster. You can activate this card only during your Standby Phase.
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Select and activate 1 of these effects: 1. Change the Battle Position of 1 face-up monster your opponent controls. 2. Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
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Change all face-up monsters to Defense Position.
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Select 1 face-up card on the field that has the effect that negates Trap Cards' effects and destroy it.
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Select 1 of your opponent's monsters and shift it to Defense Position.
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Change the battle positions of all face-up monsters on your and your opponent's sides of the field.
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You can activate this card when your opponent activates a Spell Card. Your opponent can discard 1 Spell Card from his/her hand to negate the effect of this card. If your opponent does not, negate the activation of the Spell Card of your opponent and destroy it.
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As long as this card remains on the field, all face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.
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Pay 1000 Life Points. The effects of all face-up Effect Monsters are negated.
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Discard 1 card from your hand. Negate the activation of an Effect Monster's effect and destroy that Effect Monster.
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Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.
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You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field from play.
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Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card.
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You can only activate this card when your opponent activates a Trap Card during the Battle Phase. Negate the activation of the Trap Card and destroy it.
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Discard 1 card from your hand. Negate the activation and the effect of a Spell Card controlled by your opponent that has the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. After that, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.
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The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.
1
100
100
3
1250
800
4
2300
0
3
1200
900
4
1900
0
4
2200
0
4
2200
0
4
1700
1000
4
2000
1000
2
400
200
When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.
4
400
1500
This card's effect can be activated only during the Damage Step of either player's turn. Pay 2000 Life Points to increase the ATK of this monster by 3000 points only during the Damage Step.
4
1350
1400
When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
4
2200
1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
2
400
300
As long as this card remains face-up in Attack Position on the field, this card is not destroyed as a result of battle at any time, although damage calculation is applied normally. A monster that battles with this card cannot change its Battle Position or attack as long as this card remains face-up in Attack Position on the field.
4
1800
1000
Discard 1 Spell Card from your hand. Destroy 1 Spell or Trap Card on your opponent's side of the field. This effect can only be used once per turn.
1
0
0
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
4
2300
0
If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of the next turn, except with a card effect.