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[D] Spellcaster's Unity

Erhält man bei der ersten Eingabe eines Phase 8 DP's.
Erschienen am: 21.04.07
Card of the day
Schreckliches Feuer / Tremendous Fire
Zauberkarte
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points. ...Read more
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Restrict & Limit
Booster & Beginner Packs

Beginners Pack 1 (Gelb)

Beginners Pack 2 (Blau)

Beginners Pack 3 (Rot)

Booster 01

Booster 02

Booster 03

Booster 04

Booster 05

Booster 06

Booster 07

Booster 08

Booster 09

Booster 10

Booster 11

Booster 12

Booster 13

Booster 14

Booster 15

Booster 16 "Pharaoh's Servant"

Booster 17 "Curse of Anubis"

Booster 18 "Thousand Eyes Bible"

Booster 19 "Spell of Mask"

Booster 20 "Labyrinth of Nightmare"

Booster 21 "Struggle of Chaos"

Booster 22 "Mythological Age"

Booster 23 "Pharaonic Guardian"

Booster 24 "The New Ruler"

Booster 25 "Descent of Union"

Booster 26 "Champion of Black Magicians"

Booster 27 "Force of Guardians"

Booster 28 "Threat from Demon Realm"

Booster 29 "Controller of Chaos"

Booster 30 "Invader of the Dark"

Booster 31 "Sanctuary in the Sky"

Booster 32 "Paharaonic Heritage"

Booster 33 "Soul of the Duelist"

Booster 34 "Rise of Destiny"

Booster 35 "Flaming Eternity

Booster 36 "The Lost Millennium"

Booster 37 "Cybernetic Revolution"

Booster 38 "Elemental Energy"

Booster 39 "Shadow of Infinity"

Booster 40 "Enemy of Justice"

Booster 41 "Power of the Duelist"

Booster 42 "Cyberdark Impact"

Booster 43 "Strike of Neos"

Booster 44 "Force of the Breaker"

Booster 45 "Tactical Evolution"

Booster 46 "Gladiator's Assault"

Booster 47 "Phantom Darkness"

Booster 48 "Light of Destruction"

Booster 49 "The Duelist Genesis"

Booster 50 "Crossroads of Chaos"

Booster 51 "Crimson Crisis"

Booster 52 "Raging Battle"

Booster Duel Terminal Season 01 "Synchro Awakening!!"

Booster Duel Terminal Season 02 "Invasion of Worms!!"

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[D] Spellcaster's Unity
Included cards
Normal Monster: 2
Effect Monster: 16
Trap card: 7
Spell card: 15
Total: 40
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Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field.
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You can only activate this card by offering "Dark Magician" on your side of the field as a Tribute. Select 1 "Dark Magician of Chaos" from your hand, your Graveyard or your Deck and Special Summon it.
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Draw 3 cards from your Deck, then discard any 2 cards from your hand.
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If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 "Dark Magician" from your Deck.
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Flip 1 face-up monster on the field into face-down Defense Position.
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Activate only while you control a face-up "Dark Magician". Destroy all Spell and Trap Cards your opponent controls.
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Destroy 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
4
1900
900
Elf twins that alternate their attacks.
7
2500
2100
The ultimate wizard in terms of attack and defense.
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Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
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Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it.
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Pay half your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
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Flip 1 face-up Warrior or Spellcaster-Type monster on the field into face-down Defense Position.
2
450
600
FLIP: Destroy 1 monster your opponent controls.
2
450
600
FLIP: Destroy 1 monster your opponent controls.
1
0
0
4
900
1400
When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck.
4
0
2000
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck.
1
300
400
FLIP: Select 1 Spell Card in your Graveyard. Add it to your hand.
4
1800
700
Each time this card inflicts Battle Damage to your opponent, you can remove from play up to 2 Monster Cards in your opponent's Graveyard. Your opponent cannot remove from play any cards in either Graveyard.
4
1900
1700
Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
4
1900
1700
Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
4
1500
1200
6
2000
1700
8
2800
2600
When this card is Normal Summoned or Special Summoned successfully, you can add 1 Spell Card from your Graveyard to your hand. A monster that is destroyed by this monster as a result of battle is removed from play instead of going to the Graveyard. When this card is destroyed or removed from the field, it is removed from play.
6
2400
1900
Negate the effect of a Monster Card that targets this 1 card.
4
1600
1000
When this card is Normal Summoned successfully, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. Also, remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field.
2
400
800
When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Spellcaster-Type monster Level 2 or lower from your deck and Special Summon it on the field in face-down Defense Position.
2
400
800