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[D] Advent of The Emperors

Erhält man bei der ersten Eingabe eines Phase 16 DP's.
Erschienen am: 18.04.09
Card of the day
Blauäugiger w. Drache / Blue-Eyes White Dragon
Normales Monster
Dieser legendäre Drache ist eine mächtige Zerstörungsmaschine. Er ist buchstäblich unbesiegbar, nur wenige haben diese Furcht einflößende Kreatur gesehen und lange genug gelebt, um davon zu berichten. ...Read more
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Booster & Beginner Packs

Beginners Pack 1 (Gelb)

Beginners Pack 2 (Blau)

Beginners Pack 3 (Rot)

Booster 01

Booster 02

Booster 03

Booster 04

Booster 05

Booster 06

Booster 07

Booster 08

Booster 09

Booster 10

Booster 11

Booster 12

Booster 13

Booster 14

Booster 15

Booster 16 "Pharaoh's Servant"

Booster 17 "Curse of Anubis"

Booster 18 "Thousand Eyes Bible"

Booster 19 "Spell of Mask"

Booster 20 "Labyrinth of Nightmare"

Booster 21 "Struggle of Chaos"

Booster 22 "Mythological Age"

Booster 23 "Pharaonic Guardian"

Booster 24 "The New Ruler"

Booster 25 "Descent of Union"

Booster 26 "Champion of Black Magicians"

Booster 27 "Force of Guardians"

Booster 28 "Threat from Demon Realm"

Booster 29 "Controller of Chaos"

Booster 30 "Invader of the Dark"

Booster 31 "Sanctuary in the Sky"

Booster 32 "Paharaonic Heritage"

Booster 33 "Soul of the Duelist"

Booster 34 "Rise of Destiny"

Booster 35 "Flaming Eternity

Booster 36 "The Lost Millennium"

Booster 37 "Cybernetic Revolution"

Booster 38 "Elemental Energy"

Booster 39 "Shadow of Infinity"

Booster 40 "Enemy of Justice"

Booster 41 "Power of the Duelist"

Booster 42 "Cyberdark Impact"

Booster 43 "Strike of Neos"

Booster 44 "Force of the Breaker"

Booster 45 "Tactical Evolution"

Booster 46 "Gladiator's Assault"

Booster 47 "Phantom Darkness"

Booster 48 "Light of Destruction"

Booster 49 "The Duelist Genesis"

Booster 50 "Crossroads of Chaos"

Booster 51 "Crimson Crisis"

Booster 52 "Raging Battle"

Booster Duel Terminal Season 01 "Synchro Awakening!!"

Booster Duel Terminal Season 02 "Invasion of Worms!!"

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[D] Advent of The Emperors
Included cards
Effect Monster: 18
Trap card: 9
Spell card: 13
Total: 40
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Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current Duel.
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Remove from play all cards in your hand and on your side of the field. Draw cards until you have 2 cards in your hand.
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Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
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Select and activate 1 of these effects: 1. Change the Battle Position of 1 face-up monster your opponent controls. 2. Tribute 1 monster. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.
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Discard 1 card from your hand. Remove 1 face-up monster on the field from play.
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Any monster sent to the Graveyard is removed from play instead.
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Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must check their respective Decks and remove all cards of the same name from play. Then shuffle the Decks.
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Destroy 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
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You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead.
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Negate the activation of a Counter Trap Card, and destroy it.
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Pay half your Life Points. Negate the activation of a Spell Card / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card, or Summoned monster.
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When your opponent Normal Summons, Flip Summons, or Special Summons a monster(s) with an ATK of 1500 or more, destroy and remove from play the monster(s).
5
2400
1000
3
1600
0
3
100
2000
6
2400
1000
6
2400
1000
6
2400
1000
6
2400
1000
When this card is Tribute Summoned, destroy 1 face-down card on the field.
4
1500
1000
FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of damage to your opponent's Life Points.
4
1500
1000
FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of damage to your opponent's Life Points.
5
1700
1500
Discard 1 Spell Card from your hand. Special Summon 1 of your monsters that is currently removed from play. You can only activate this effect once per turn, during your Main Phase.
3
1400
1400
A monster that this card destroys as a result of battle is removed from play.
4
1800
200
If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase.
2
800
1200
If this card is removed from play, Sepcial Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.
2
800
1200
If this card is removed from play, Sepcial Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.
4
1500
1600
When this card battles with your opponent's monster, after damage calculation you can remove the opponent's monster and this card from play.
4
1200
1000
When this card battles a monster, after damage calculation remove from play that monster and this card.
4
1400
1500
5
2100
1000
As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the Graveyard.