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[D] Starter Goyo Guardian

Card of the day
Schreckliches Feuer / Tremendous Fire
Zauberkarte
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points. ...Read more
Kartensuche
Name:
Pack:
Categorie:
Type:
Card text:
Level:
ATK:
DEF:
Limitation:
Maxi.:
Restrict & Limit
Booster & Beginner Packs

Beginners Pack 1 (Gelb)

Beginners Pack 2 (Blau)

Beginners Pack 3 (Rot)

Booster 01

Booster 02

Booster 03

Booster 04

Booster 05

Booster 06

Booster 07

Booster 08

Booster 09

Booster 10

Booster 11

Booster 12

Booster 13

Booster 14

Booster 15

Booster 16 "Pharaoh's Servant"

Booster 17 "Curse of Anubis"

Booster 18 "Thousand Eyes Bible"

Booster 19 "Spell of Mask"

Booster 20 "Labyrinth of Nightmare"

Booster 21 "Struggle of Chaos"

Booster 22 "Mythological Age"

Booster 23 "Pharaonic Guardian"

Booster 24 "The New Ruler"

Booster 25 "Descent of Union"

Booster 26 "Champion of Black Magicians"

Booster 27 "Force of Guardians"

Booster 28 "Threat from Demon Realm"

Booster 29 "Controller of Chaos"

Booster 30 "Invader of the Dark"

Booster 31 "Sanctuary in the Sky"

Booster 32 "Paharaonic Heritage"

Booster 33 "Soul of the Duelist"

Booster 34 "Rise of Destiny"

Booster 35 "Flaming Eternity

Booster 36 "The Lost Millennium"

Booster 37 "Cybernetic Revolution"

Booster 38 "Elemental Energy"

Booster 39 "Shadow of Infinity"

Booster 40 "Enemy of Justice"

Booster 41 "Power of the Duelist"

Booster 42 "Cyberdark Impact"

Booster 43 "Strike of Neos"

Booster 44 "Force of the Breaker"

Booster 45 "Tactical Evolution"

Booster 46 "Gladiator's Assault"

Booster 47 "Phantom Darkness"

Booster 48 "Light of Destruction"

Booster 49 "The Duelist Genesis"

Booster 50 "Crossroads of Chaos"

Booster 51 "Crimson Crisis"

Booster 52 "Raging Battle"

Booster Duel Terminal Season 01 "Synchro Awakening!!"

Booster Duel Terminal Season 02 "Invasion of Worms!!"

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[D] Starter Goyo Guardian
Included cards
Effect Monster: 19
Trap card: 8
Spell card: 13
Total: 40
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Add 1 Field Spell Card from your Deck to your hand.
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Destroy 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.)
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Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
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Increase the ATK of all EARTH monsters by 500 points and decrease their DEF by 400 points.
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Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.
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Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each.
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Destroy 1 face-down Spell or Trap Card and remove it from play. If the card is a Trap Card, both players must check their respective Decks and remove all cards of the same name from play. Then shuffle the Decks.
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Destroy 1 face-down Monster Card and remove it from play. If the monster destroyed has a Flip Effect, both players must remove all Monster Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.
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Your opponent cannot declare an attack this turn.
4
2300
0
4
1400
1450
4
1400
1450
4
1700
1000
8
?
0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.
2
450
600
2
100
1600
4
1700
1000
Destroy all monsters with an ATK of 1400 or less that are Normal Summoned or Special Summoned.
4
2400
0
If this card attacks or is attacked, your opponent draws 1 card at the end of the Damage Step.
2
700
900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
2
700
900
Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.
2
450
500
FLIP: Select 1 monster on the field and return it to its owner's hand.
5
1800
1800
When this card is destroyed by battle with an attacking monster your opponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.
3
800
1600
Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to you opponent's Life Points.
4
1900
1300
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, destroy all Spell and Trap Cards on the field.
2
1000
100
When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
2
1000
100
When this card is destroyed by battle and sent to the Graveyard, gain 1000 Life Points. You can also Special Summon up to 2 "Nimble Momongas" from your Deck in face-down Defense Position.
4
1700
1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.
4
1800
1000
Discard 1 Spell Card from your hand. Destroy 1 Spell or Trap Card on your opponent's side of the field. This effect can only be used once per turn.